Non-Digetic: Is sound not recognised as part of the film world such as background music.
Sound Bridges: Sound that continues on even though the visual image has changed to the next scene.
Parallel Sound: This is where the sound we hear matches what we see on screen e.g beach, sounds of children
Contrapuntal Sound: Sound that does not fit with the image were seeing e.g beach, sinister music playing.
http://www.youtube.com/watch?v=_2Ecwm7Alrc (embedding is unfortunatly disabled on this video)

High-Key Lighting: Multiple filler lights are used to create what is described as normal or realistic lighting to our eyes. This includes things such as shots outside during the day but can include shots at night which is subtly lit.
Characters are generally criminals (members of the mafia or a gang) or those trying to opose them
The guilty always pay in the end, either emmotionaly or physically
This is a list of films that would be helpful to watch for our project and will aid us in our research, this is for my group to take a look at. I myself will also be looking over these again to refreash my memory and get some new ideas.
Casino
American Gangster
Road to Perdition
Scarface
Goodfellas
The Godfarther
The Untouchables
We have settled on our first idea and recieved some feeback today, mostly it was positive with people liking the idea. But it was sighted that it is far from easy especialy when it comes to Mis-en-scene as props, locations etc will make filming challenging but not impossible. We are aware of how difficult it will be but it is do able.
This is our idea we plan on using:
Our preliminary exercise turned out ok, although its not without problems, looking at the complete video it flows pretty smoothly although some of the cuts in the talking scene are a bit fast. Other than that the cuts and fades blend the footage well together.
There are a few errors within the final piece itself such as at 0:17 where Laura appears to stutter backwards. A major problem I find is the sporadic change in lighting, it seems to change between shots in the dialogue scenes, also from the hallway to when she enters the room. Another issue I found that I can work around next time is the audio quality, this is more to do with the equipment and so will be solved by using better mics in the final piece. This wasn't helped by the mumbled dialogue but we can learn from that and adjust when we film the main thing.
From class feedback we found at the start the camera was a little shacky which is a good criticism that we will have to watch in the future.
Overall it works well but still has a few kinks to iron out with practise we can solve them in future productions.
Me and Laura did the filming for our Preliminary Task today, we got 2 of each shot we needed and then went on to editing them together, although some technical difficulties on the school system slowed us down. We then started using Premiere Pro CS4 to edit together our clips, still working on that.
The 180 degree rule is a guidline in film making that states the camera should be placed somewhere inside 180 degrees on a particular side of an invisible line of a shot containing 2 people. This rule is usualy followed to not confuse the audiance as if it is broken it could give the impression that the two people are switching places. Although some people do break it intentionally for effect.
Shot Reverse Shot is where a character is shown looking at another character.Then the other character is show looking back at the first character, staying within the 180 degree rule. By showing both characters facing in opposite directions you assume they are looking at one another. An example can be seen in the picture above.
Match on action occurs when an action that begins in one shot is continued or completed in the next. For example you see an external shot of a women opening a door, then in the next shot the camera is now inside looking down the hall watching the women walk in and close the door behind her. This filming technique shows continuty as each shot flows together while still changing the angle and orientation of the camera.
Continuity is the consistency of plot, people, places, events throughout a story to make it understandable for the viewers. It helps the viewers to see changes in time and just to follow on with whats happening. Sometimes continuty errors will occur ranging from small things like the volume of liquid in someones glass or to much more glaring things such as sudden changes in appearance or large skips in time. For example if we see someone taking a train journey but we see them getting on the train and then in the next scene there in a city we as the viewer havn't got a sense of continuity as we only saw him getting on. But to get a sense of continuity you could show 2 or 3 shots of him getting on the train, sitting reading a paper, then sleeping in the same seat in another shot and then finally seeing him get off the train. As the audiance we can then assume the story has progressed.
This video above is an example of a continuity error within the film Munich, the guy is shot an falls forward, then after the scene of them fleeing the scene we see he is lying on his back, you could assume they moved him but the fact they ran away from the scene straight after judging by the shots suggest they hadn't and that this an error.



